Readers’ Review: Wii Fit

Wii Fit thumbnailReaders’ reviews for Nintendo Wii Fit

Release date: 19th May 08

Price: S$179 from clouette (back order)

Sales:3.38M so far

Platform: Wii

Wii Fit Review Scores
Category Min Average Max
Gameplay 5.0 5.0 5.0
Fun-level 5.0 5.0 5.0
Graphics 3.0 3.0 3.0
Music 3.0 3.0 3.0
Replayability 4.0 4.0 4.0
Online quality NA NA NA
Overall Score 4.0 4.0 4.0
Number of reviews 1

Please give a score between 0.0 and 10.0 for each category and your personal review on the game. You may provide other information such as favourite characters, total time spent on the game, etc.

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3 Responses to Readers’ Review: Wii Fit

  1. combatjammer says:

    Ever since the announcement of Wii Fit back in E3 2007, everyone’s been awaiting the arrival of the balance board. Japan launched their “Wii Fit”s in December 2007 to tremendous success. Europe launched it in April this year, and its (as of today) a best seller. US launched it just a week back, and its (as of today) sold out.

    As I’m sitting here, typing away this review, I’m still wondering … is Wii Fit … a game or a fitness product? Whats enticing people to head out to buy this balance board that sort of reminds me of what you might see on TV Media (just $178.99 with 30 days money back guarantee…)? Is it the hype? The in-thing? The foot rest someone needed to match his sofa?

    Having been working in the fitness industry for a while now, I’m just curious to see will the name Wii Fit be able to live up to its name? Can you really get fit using Wii Fit? I guess it all depends on how you define the word: FIT.

    Alas, for most of us, we think of getting fit = getting a 6 pack, broad shoulders, nice arms and legs. So we might as well get it right. According to dictionary.com the definition of the word “FIT” is:

    Fit – adjective – in good physical condition; in good health

    Doesn’t say anything about getting durian seeds for abs. Thats for sure.

    So what are some of the possible health benefits that you will be getting out of your Wii Fit?

    1) Better balance
    2) Better core awareness
    3) Better body coordination
    4) Better hand eye coordination
    5) Stronger and leaner body
    6) Better posture

    Doesn’t that sound fantastic?

    Still the biggest annoyance to many of us would be the mention of 3 alphabets … BMI. At the get go of the game, you will be required to input your height and how heavy your clothes are. The balance board will then measure your weight, and you get your BMI shown to you.

    BMI is just a measurement meant for people, regardless of age, who lead sedentary lifestyles… ala go work/school, stay at home, watch TV, play computer games, eat potato chips / pizza / hamburgers, and not lead a healthy lifestyle. It gives a rough estimate of how unhealthy you are. Key words being “sedentary lifestyles” and “rough estimates”.

    Remember that the balance board doesn’t take into consideration whats the fat percentage, muscle mass percentage or your bone density. So, rough estimation is it.

    For those who lead a healthy lifestyle by jogging, working out, playing sports regularly (and I don’t mean wii sports, deca sports, we ski, etc), the BMI index will not be accurate. Point to take note will be that muscle weighs much more than fats. So if you’re one of those who lead a healthy lifestyle, should you want to enjoy the health and fun benefits, just ignore the BMI and go with the flow.

    Once you’ve completed your Body Test, you can start your training by choosing any of the four sections: Yoga, Muscle Workouts, Balance or Aerobics. Within each section lies a series of workouts or games that you can choose from. Along the way, you can unlock more workouts and games by either getting 4 stars for the game / workout, or simply by spending more time playing. For each minute you spend in Wii Fit, you get a point. Games are automatically unlocked one after another once you’ve reached a certain number of points. And there are up to 20+ games for you to unlock, although its not that difficult to unlock 10+ games within your first hour.

    In the Yoga section, you do have various poses to do. You have the warrior, tree, half-moon, triangle, just to name a few. These are very common poses found in all branches of yoga, but unless you know what you’re doing, there might be a slight chance you may injure yourself.

    What I found lacking in this section is clear concise instructions. Tae for example the warrior pose. All the trainer said was to follow him, place the heels in line with one another, lean forwards towards the front knee and look at the fingers.

    A little more concise instruction such as having the back foot turned in slightly with the trunk in line with the hips and keeping the front knee in line with the front ankle would have made the workout more effective.

    Within the Muscle Workout portion, you have workouts such as lunges, rowing squats, press-up and side stand, etc. Great for toning and shaping the body. But like the Yoga section, this once again lacked in terms of clear concise instructions. At the same time, you can even cheat in this section (if you’re desperate to get all 4 stars), just by knowing where to place your feet or knees.

    The Aerobics exercises are rather fun to begin with, but then you get bored of it really quickly since its the same thing over and over again. What I found really fun here is the Hula Hoop where I definitely broke out a sweat trying to rotate my hips whilst catching hoops and trying to break my previous score. Its also a fantastic exercise when done correctly. If done wrongly, you’ll be expecting some back pain within a few plays. So watch out for that.

    The Step Aerobics is fun at first, but seeing that nothing new comes out after you finish, you get really bored of the routine after a while since there’s only one routine anyway. Still, its a good game to warm up with before you venture doing other exercises.

    Jogging is probably your highest calorie burner here, but once again, if done correctly. Your wiimote acts as a pedometer of sort. For every movement of the wiimote your mii takes a step. Its recommended by the game for you to place your wiimote in your pocket. But if you want to cheat … you simply hold the wiimote in your hands and think Raving Rabbids! Your mii will run like the wind.

    For all the aerobics games, try to wear non-marking track shoes to cushion the impact on your soles as well as for your knees.

    The Balance section, is probably the toughest of the lot. This is where you have to navigate all via the soles of your feet. From Table Tilt to Ski Slaloms, you’ll have to really lock in your abs, and be quick on your feet. just a note on Ski Jumping though, do remember to keep your knees soft even as you extend your legs to prevent any tears in your joints. Thats the only worrying game for this section.

    Overall, the only fantastic thing about Wii Fit, is the balance board itself. I can’t say I fancy much of the games, and I do feel that they have cramped way too many activities into one game disc, where I would prefer that they had lesser games, but more stages. Still, I guess this disc that comes along with the board is simply an introduction to what other games might be coming along the way.

    Gameplay: 5 (For aerobics and balance)
    Fun-level: 5 (yoga … strength training … what sort of fun is that?
    Graphics: 3 (simple, nothing spectacular)
    Music: 3 (bores you after a while)
    Replayability: 4 (you’ll get bored of some games really fast)
    Online quality: NA
    Overall Score: 4

  2. deathscythe says:

    For something that looks like an overpriced bathroom scale, Wii Fit is a hardcore-gamer’s nightmare. There’s no storyline, unless you consider fighting flab the story of your life. There are no bosses to kill or burn either, since time & calories aren’t exactly boss-level characters in the first place. Furthermore there’s nothing to unlock except more exercises, which by now is starting to sound like PE gone wrong. Coupled with its plasticky outlook it’s easy to dismiss Wii Fit as pure gimmicky trash.

    Nonetheless Wii Fit sturdily emerges tops in terms of combining fun & fitness in 1 interactive package. Here I’ll be reviewing Wii Fit from the perspective of a casual gamer cum gym buff. And because Wii Fit isn’t strictly a game in the conventional sense I’ll also be drawing comparisons between Wii Fit & Wii Sports, seeing how most Wii owners would be familiar with the latter.

    In a nutshell, Wii Fit comes with a balance board that runs on 4 AA batteries & a disc that you pop into the Wii. And this is where the beauty of the Wii system comes in: there are no complicated control schemes to memorise. You simply stand on the board & follow whatever’s onscreen. An animated Balance Board mascot shows you the ropes before passing you on to the hands of your trainer (more on the trainers later). It’s that simple.

    After computing your height & weight (note that in the US version measurements are in feet & pounds respectively), Wii Fit calculates your BMI & gives your Mii a body corresponding to your BMI reading. This is to say that if your BMI falls within the overweight range, your Mii becomes chubby from the neck down. Like Wii Sports, Wii Fit also derives a Wii Fitness Age based on your performance in a short balance test. But really, take the BMI & Wii Fitness Age results with a huge pinch of salt.

    Wii Fit offers over 40 workouts in 4 different areas of physical fitness: Yoga, Strength Training, Aerobics & Balance. That said Wii Fit’s no substitute for actual exercise, much like how bowling in front of the TV isn’t going to make you a Remy Ong. Still, there’s an ideal mix of activities for players of all ages & fitness-levels. Having a wide target audience works in Wii Fit’s favour for it not only boosts product sales, but simultaneously makes getting on your feet that much more appealing.

    While the intuitive gameplay & accessibility work in Wii Fit’s favour, paradoxically it is also this accessibility that reduces its replayability. Like Wii Sports, Wii Fit has a wide selection of exercises for users to choose from. Unfortunately each activity is very short. It takes about 10 minutes to complete a lap around a virtual island which, oddly enough, looks like Singapore with an elongated stretch of land where Changi is. Other games like the ski jump can easily be finished in less than 3 minutes. As a result once gameplay becomes routine boredom starts settling in, thereby affecting its replay value.

    Of course this is not to say that short games equate short-lived replay value. Look at Rayman Raving Rabbids and you’d know what I mean. Wii Fit differs from other games because it’s not as if you use Wii Fit everyday in order to get a different ending or new weapons. On the contrary, it takes time to develop a habit of exercising with the balance board. Most people probably use the Wii Fit for functional, and possibly aesthetic, purposes like having a nicer bod. And like other forms of exercise it takes discipline (yes, discipline) to place the balance board in front of the TV & sweat it out daily.

    What adds to Wii Fit’s low replayability is also the fact that you can’t customise which set of exercises you want to engage in. Wii Fit has a Favourites option where it records activities most-played. But strangely enough that’s not the same as saying you can plan your workout to include several different exercises. This particular shortcoming of Wii Fit is similar to Score Mode in Rayman Raving Rabbids 1, where you also don’t have the option of putting mini-games you like in a group. Having to manually pick out exercises each time you use Wii Fit makes gameplay somewhat tedious in this respect.

    Graphics in Wii Fit is passable. Whenever your Mii appears onscreen, like in the Hula-hoop game, expect loads of bright & cheery colours appear that would appeal to young & old. Switch on over to the Yoga or Strength Training part of Wii Fit, and you get a well-sculpted mannequin-like figure that guides you through the postures. The colours in these 2 sections are more muted, and the emphasis seems to be on functionality rather than aesthetics.

    Compared to Wii Sports, Wii Fit’s music quality is unimpressive. While Wii Sports features upbeat-sounding muzak (i.e. music you hear in an elevator), in Wii Fit there are only bland ambient sounds like the rush of snow under your skis as you move your way down the slalom.

    Maybe Nintendo had in mind the typical Wii Fit user as someone who exercises alone, for multiplayer & WiFi options are glaringly missing. When my mum saw the yoga postures available in Wii Fit she went, “You mean I gotta stand on 1 leg all by myself? And what do the rest of you do in the meantime, stop & stare?” Wii Fit is also not multiplayer-friendly in the sense that user A has to exit all the way to the Wii Fit Plaza & choose user B so that B can play. This continuous shuffling in & out of menus interrupts the flow of the game and in doing so erodes the fun factor somewhat. Gameplay would be so much more seamless if a turn-based option is available.

    Like Wii Sports there is no online multiplayer function for Wii Fit. But imagine how different exercising would be if it does: anyone game for 12-man running matches with players all over the world a la Mario Kart WFC? Running on the spot would never be the same again, assuming you don’t cheat by waggling the Wii-mote like there’s no tomorrow.

    Wii Fit is brilliant but it isn’t perfect. Yes it has its shortcomings, but Wii Fit opens doors into a world of new gaming possibilities apart from conventional button-bashing (once again, Rayman Raving Rabbids comes to mind as I’m writing this). Considering how Singapore weather is sometimes not conducive for outdoor activities, Wii Fit takes the lead in bringing the outdoors indoors in an interactive yet physically-invigorating way. Of course Wii Fit’s unable to promise you a body like The Rock; but who knows, with regular usage you might just have a leaner physique & better balance to show for it! And we all know how important these 2 things are in a crowded MRT or bus…

    And here’s the breakdown for Wii Fit:

    Gameplay – 7
    Fun-level – 6.5
    Graphics – 6
    Music – 5.5
    Replayability – 5.5
    Online quality – NA, although WiFi would be a nice touch
    Overall score – 7

  3. johndor says:

    Pros:
    Exercise at the comfort of one’s home
    ~Cool~ balance board
    Innovative balancing games
    Knowing your center of balance
    Achieving better standing posture

    Cons:
    White balance board gets dirty easily
    No multi-player
    Can cheat for certain games, eg. Basic run
    Unable to program a list of to-do exercise
    Game/exercise can be boring for hardcore workout-holic
    Measurements are in feet and pounds (in Singapore, we use cm and kg)

    ——————–

    Like the wii name suggest, wii fit is no less interactive than any other wii games. Wii fit comes with a cool peripheral, the balance board. A piece of white junk as many may name it but it’s definitely a clever piece of artwork. It operates on four AA batteries (inclusive) and connects wirelessly with the wii. The board has got four balance sensors (one at each corner) and is highly sensitive for detecting the changes in weight and pressure shift while standing on it. Wii balance board foot extensions (x4) are also included for use with thick carpets (very considerate). The only problem I face with the board is that I have to clean it after every use and cover it with a cloth when I’m not using it (white gets dirty easily ya?).

    There are four types of training mode namely

    Balance games
    Require you to concentrate very much on your body weight, leaning forward, backward and sideways, balance and control your body weight to achieve and complete games. Good for warming up, fun for me especially when I can’t balance very well #^_^# so it kinda make people around me laugh so much when I’m doing most of the mini games.

    Aerobics
    Concentrate on body co-ordination and help to burn body fat. You gotta swing your hips, do some steps, jog and do rhythm boxing (gotta unlock). The basic group may look easy but as you play along and unlock the advanced and expert, it really Burns! ^_^

    Strength Training
    Aids in building muscles and toning your body, sweating more (esp. for people who’s a couch potato, like myself) and feeling -super- exhausted =.=. Geez, I’m being unfair here as I don’t really enjoy any of these training but it really makes me feel fitter.

    Yoga
    This section helps in improving posture. Didn’t try this though but did look thru all the tryouts.

    In my ~no daily exercise~ opinion, this game serves as a head start for me. It gets me moving for about 30mins daily; perspire a little while having some fun. Besides completing all the ‘games’, there are different levels and other games to be unlocked. There is a time bank that records your daily exercise regime and will let you test your wii fit age from time to time. It allows you to set a certain goal on achieving your preferred weight and will remind you if you missed a day for your workout session (cute right?), though some of the advise they give >_<” quite lame. Personally, I’ll try to complete the goal I’ve set and will make it a daily routine to keep going back to achieve on being fit.

    ——————–

    Bottom Line:
    This game is more for people who enjoy exercises at the comfort of one’s home. It helps in keeping you fit (if you are someone who doesn’t exercise daily) and sweat a bit but it doesn’t guarantee you a six-pack abs, so if you are a hardcore workout-er or exercise-r then you may wanna give this a miss.

    Gameplay 7
    Fun-level 7
    Graphics 6
    Music 6
    Replayability 7
    Online quality NA
    Overall score 6.6

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